What if the classic bomb finding game from Windows 95 were a roguelike?


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Your minesweeper numbers are fucked up, there was a bomb adjacent to a completely blank tile when I started the game

The numbers in this game work differently than in traditional Minesweeper.

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Maybe I'm a total idiot but I don't quite understand this. Seems like sometimes hitting a bomb is inevitable even if I've flagged everything that could possibly be a bomb. Am I missing something? There must be some fundamental difference between this and minesweeper but I'm not getting it.

Oh...I get it now. Very cool game.

I'm glad you got it worked out! 

I definitely do not tutorialize the core Minesweeper-esque numbers.

I've thought a little bit about how I might do that in the future, but not quite sure how to go about it.

what a lovely spin-off <3