What if the classic bomb finding game from Windows 95 were a roguelike?


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very cool game! i played it for an hour or two and even managed to win :)

i like the mouseover highlighting of red & green. the lock mechanic is really neat too. and the core minesweeper-ish mechanic is super engaging.

i didn't really mind having to figure out how the game works, but other people might feel differently.

i did find a couple bugs (or what appeared to be bugs), but they didn't really hurt my enjoyment of the game:

there's a bug (i assume) in that you can use the telescope multiple times when you get it.

there's a square you can hit that makes the locks go away? but it looks like a regular square both before and after you click it?

so yeah, just some stuff to look into if you feel like it. but i think it's super fun as-is. thanks for making it! :D

Your minesweeper numbers are fucked up, there was a bomb adjacent to a completely blank tile when I started the game

The numbers in this game work differently than in traditional Minesweeper.

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Maybe I'm a total idiot but I don't quite understand this. Seems like sometimes hitting a bomb is inevitable even if I've flagged everything that could possibly be a bomb. Am I missing something? There must be some fundamental difference between this and minesweeper but I'm not getting it.

Oh...I get it now. Very cool game.

I'm glad you got it worked out! 

I definitely do not tutorialize the core Minesweeper-esque numbers.

I've thought a little bit about how I might do that in the future, but not quite sure how to go about it.

what a lovely spin-off <3